
#ifndef _Afterburner_H_
#define _Afterburner_H_

#include "Weapon.h"

class Afterburner : public WeaponGenerator {
  public:
    Afterburner(int ammo_count, int lifetime, Ship *pship);
    ~Afterburner();

    bool shouldDiscard(void);
    bool fire(void);
    
  private:
    bool shouldFire(void);
};

#endif

